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Author Topic: playing zone on a beach?  (Read 9113 times)
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« on: July 09, 2007, 02:53:27 PM »

Has anyone ever played a serious zone on a beach? Any thoughts on what works?

I'd think the smaller fields could work to your advantage as there is less ground to cover, though it is harder to cover on sand. Zone works in indoor and those are on smaller fields. Beaches I think are also notorious for wind, which is non-existent indoors.

5 people would be easier I think, but Wildwood is only 4 people. With 4 people, I'd play either a 2-1-1, or a 1-2-1. They'd be kinda like a 2-3-2 force middle or puppy-fence outdoor zone in theory. I think it could work well if your team had their shit together, but then I've never tried it. It could drop to a two deep near the end zone since that's when hammers and blades become a bigger threat.

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« Reply #1 on: July 13, 2007, 10:41:30 AM »

The Beach zone I was taught is a little weird...
You have a mark (who puts the force on), and a poach (who ensures the mark does not get broken). There is then a wing (on the open side, to stop the easy pass), a mid (who blocks the open space) and a deep (to guard the huck). However, I have not played this zone, so I don't know how effective it is.
+ points: not many players have to do much running about, so the team has fresh legs.
- points: dump/swing will tire out the marker very quickly; leaves open spaces for hammers.

.....x.......| deep
.....x.......| mid
..x.....x...| poach, wing
....xo......| marker, disc (o)

A windy beach is ideal for a zone as it forces the opposition to make more passes, which means they are more likely to turnover. I aggree that the zone would have to change a bit as the disc got closer to your endzone.
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