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Author Topic: Offence against a clam  (Read 11598 times)
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Tassie Joe
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« on: February 12, 2007, 09:29:35 PM »

So, my team's going into a tournament soon, and we're going to be playing against a team famous for their clam defence.  They generally have three players on or near the disc, with the other four players marking the stack (vert or ho) and their communication is very effective, reportedly shutting down nearly all cuts...

We haven't played against a clam much, can anyone offer some advice on how to setup, and where to cut in order to exploit the weaknesses in this d?
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Flip
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« Reply #1 on: February 12, 2007, 11:38:28 PM »

A good clam can be indimidating but it has weaknesses.  My team doesn't come up against a clam often, but when we do we find that overloading one area is effective.  Use your handlers to work it around while the cutters draw the rest of the D away from the play.  Basically you are trying to open up the field for a 1on1 with your stud cutter.  After you get your first big gainer you need to keep the disc moving like you would against any zone D.   

We usually go with a 3 handler set, but against a clam we use 2 main handlers and one flex player is better to keep the clam off balance.  The flex player is your main cutter.  Bust it open and the clam will never catch up.

Generally a team will switch out of the clam after you show that you can break it a few times in a row.  Although if the team you are going to be playing is known for their Clam they may do it differently.  I would like to hear how it goes... good luck.
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Watson
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« Reply #2 on: February 13, 2007, 12:56:03 PM »

Train a couple people to throw hammers, then just break the cup over the top to a wide open man on the side.  Move upfield swiftly, dump back to a handle and repeat hammer.
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Condor
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« Reply #3 on: February 23, 2007, 02:19:55 PM »

Play a regular zone O.  Handlers, poppers wings.  What the clam takes away, that a cup doesn't is easy swing passes/dumps.  So have a 4th handler, 2 poppers, 1 wing who has free reign on that "3rd level" of the zone.  That 4th handler ensures that there is Always and unguarded handler for a free dump.  You'll get the "chasers" scrambling/switching, opening up throws to the break-side, which kills the clam more than anything.

4 handlers, 2 poppers, 1 continue down field makes a clam virtually useless (except to take a team out of their initial offensive set)

~Condor
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matt.h
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« Reply #4 on: March 14, 2007, 01:14:57 AM »

So, my team's going into a tournament soon, and we're going to be playing against a team famous for their clam defence.  They generally have three players on or near the disc, with the other four players marking the stack (vert or ho) and their communication is very effective, reportedly shutting down nearly all cuts...

We haven't played against a clam much, can anyone offer some advice on how to setup, and where to cut in order to exploit the weaknesses in this d?

Which team is this?
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Tassie Joe
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« Reply #5 on: March 14, 2007, 07:36:40 AM »

I'm the coach of the Tassie Tiggers, and the tournament was Southern Regionals.  Ironically, in the 7 games we played one team used the clam for one point.

But still, it's useful information to have  Wink
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raymie_y
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« Reply #6 on: February 11, 2008, 02:19:48 PM »

Train a couple people to throw hammers, then just break the cup over the top to a wide open man on the side.  Move upfield swiftly, dump back to a handle and repeat hammer.

You took the words straight from my keyboard!

After a few hammers to one side, beware of the defense baiting you. Switch it up with low arching forehand blades to the other side of the field when the hammer stop favors your hammer side.

If a 3-4 or 4-3 "O" is being bracketed (kind of a clam) make plays that overload two cutters in the same lane but staggered so you can throw to the second cutter (most likely to be open) by throwing to space.

-Raymie
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When in doubt, the hammer is always a good choice.
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